Converting D7 casts to D6.5
Date: Wed Jan 5 08:03:46 MST 2000
From: Colin Holgate <colin@funnygarbage.com>
Subject: Converting D7 casts to D6.5
> One of our artists has just created a cast containing around 900
> separate bitmaps for a legacy project we're working on. They
> proudly handed the cast over to the coder who discovered that the
> gfx had been imported and cut out in a D7 cast. Problem is the
> project he's working on has to stay D6.5!
>
> I've scoured various on-line resources and can find no way of saving
> a D7 cast as a D6.5 cast. Cutting and pasting between D7 and D6.5
> only works for 1 cast member at a time - and even then registration
> points are lost.
I've just tried this and it seems to work well:
- Cast to time spread all your bitmaps across an empty part of the
score, with a white stage.
- Export the frame range as a PICS file.
- Import that into D6.5, making sure not to have Contract White Space checked.
You should now have all the bitmaps with their correct reg points.
You may need to rename them, but that shouldn't be too hard, you
could build up a list of names in D7 and then run a routine in D6.5
to rename the cast.