Software for Learning | Games and Simulations | Introduction |
Hidden Agenda
review #3

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The Software
Title: Hidden Agenda Copyright date: 1990
Publisher: Jim Gasperini/Springboard Software Cost $41.45
Computer: Mac Requirements: Macintosh 512 KE, Plus, SE, or II computer; one 800K drive and hard disk; 16- color Monitor
Distribution: Floppy Disks (1)
The Reviewer
Name: Alan Z. Gaugert college: Estrella Mountain Community College Center
Date: June 14, 1995 Discipline(s) taught: Geography

Evaluating the Computer Game
STATEMENT RATING
Excellent Good Fair Poor N/A
1. The directions for the program are: X
2. The program's screen design was: X
3. The ease of use of this program was: X
4. Help provided within this program was: X
5. The degree to which the content was up to date was: X
6. The degree to which the program represented the diversity of our student population was: X
7. On the whole, the program was: X

COMMENTS

Evaluating the Instructor Materials
STATEMENT RATING
Excellent Good Fair Poor N/A
1. The directions in the instructor guide was: X
2. Learning objectives of the lessons were: X
3. The organization of the lesson was: X
4. The appropriateness of lessons for college level student was: X
5. The assessment/discussion questions at the end of the lessons were: X
6. The completeness of the teaching materials was: X
7. On the whole, the instructor guide was: X

COMMENTS

Evaluating the Program as a Tool for Teaching and Learning


  1. How would you use this program in your class? Identify a specific application for part of your curriculum (if possible).
    Help students understand specific problems and their possible solutions, I.E. how to redistribute land.
  2. How could this program be used for teaching and learning in other disciplines?
    Good in teaching logical thinking, psychology, history.
  3. How effective was the simulation environment in providing an enhanced learning experience?
    Very good. Your decisions made changes in many lives.
  4. What factors might limit the use of this program by instructors?
    Time. Some students might not complete the game in the available time.
  5. Would your recommend this program for teaching and learning? If yes, why would you recommend this program?
    Yes. Many areas are addressed - thinking, decision making, conflict resolution, listening to alternating view points, long range planning, goal setting, and monitoring achievement.
  6. If no, why would you not recommend this program?
Additional Comments
Let me have one game for the Fall '95 semester at EMCCC!!