SimCity
/
About SimCity /
Learning Activities /
/ previous review /
next review /
| The Software |
|||
| Title: | SimCity | Copyright date: | 1993 |
| Publisher: | Maxis/Sim-Business | Cost | $49.95 |
| Computer: | DOS, Windows, Macintosh | Requirements: |
DOS:IBM PC/XT & above; VGA monitor; 640K RAM and hard disk; MS-Dos 3.1
or above. Windows:IBM 286 & above; 12 MHz; VGA, EGA; 2MB RAM and hard disk; Windows 3.1 or above. Mac:Macintosh Plus, SE, Classic, LC, II series, Centris, Performa, or Quadra; 16-color monitor; 25MB RAM; System 6.0.2 or above |
| Distribution: | Floppy Disks (2-3) | ||
| The Reviewer |
|||
| Name: | Kurt Hill | college: | Paradise Valley Community College |
| Date: | April 3, 1995 | Discipline(s) taught: | Geography |
| Evaluating the Computer Game |
|||||
| STATEMENT | RATING | ||||
| Excellent | Good | Fair | Poor | N/A | |
|---|---|---|---|---|---|
| 1. The directions for the program are: | X | ||||
| 2. The program's screen design was: | X | ||||
| 3. The ease of use of this program was: | X | ||||
| 4. Help provided within this program was: | X | ||||
| 5. The degree to which the content was up to date was: | X | ||||
| 6. The degree to which the program represented the diversity of our student population was: | X | ||||
| 7. On the whole, the program was: | X | COMMENTS |
|||
| Evaluating the Instructor
Materials | |||||
| STATEMENT | RATING | ||||
| Excellent | Good | Fair | Poor | N/A | |
| 1. The directions in the instructor guide was: | X | ||||
| 2. Learning objectives of the lessons were: | X | ||||
| 3. The organization of the lesson was: | X | ||||
| 4. The appropriateness of lessons for college level student was: | X | ||||
| 5. The assessment/discussion questions at the end of the lessons were: | X | ||||
| 6. The completeness of the teaching materials was: | X | ||||
| 7. On the whole, the instructor guide was: | X | COMMENTS |
|||
Evaluating the Program as a Tool for Teaching and Learning
It could be used for explanation of various urban (theoretical) models. Also useful in demonstrating geographical changes across time.
In political science it can be used to demonstrate the complexities of government operations.
It did demonstrate to me how complex governmental operations, primarily with reference to infrastructure, can be; these operations change rapidly.
It is very complex! It would require at least 2 - 3 hours of 'playtime' for students to be able to focus on the learning concepts (that this game is supposed to assist me in teaching) as opposed to focusing on learning the nuances of the game/program.